Патч Torchlight v1.12
RunicGames, разработчик экшн RPG Torchlight выпустил “мясистый” патч, обновляющий игру до версии 1.12. Обновление исправляет тьму багов, балансирует игровой мир, позволяет менять сложность в любой момент и уменьшает время загрузки локаций – для этого вам потребуется новый клиент Torchlight (по сути, нужно скачивать игру заново), так что сделайте бэкап сохранений.
Скачать можно с Patches Scrolls.
Данный патч подходит только для игры купленной и скачанной с официального сайта разработчика. Если вы купили игру у другого дистрибьютора, тогда придется подождать релиза версии патча для вашей версии. Далее список исправлений на английском.
- Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
- Much reduced load times for many users
- Some minor ingame performance improvements
- Fixed Needle Arc XP exploit
- Fixed Shadow Armor stacking effects
- Fixed vendor dupe bug
- Fixed various fullscreen startup issues
- Fixed broken Brink cinematic on subsequent plays
- Fixed merchant 'thief' exploit
- Fixed right clicking in inventory casting certain spells
- Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
- Fixed issue with Syl's cinematic not being "skippable" during first boss fight
- Fixed some DOT deaths not dropping loot
- Quest items no longer allowed in stash
- Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
- Fixed texture/mesh/ replacement issues with mods
- You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
- Fixed pet minions not awarding fame
- Fixed slow load times when mods were enabled
- Pets inherit your spell masteries
- Magic find takes the max value between you and your pet when pets or pet minions make a kill
- Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
- Troll pet is properly invincible
- Tree Boss could be charmed - fixed
- Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
- weapon + shield doesn't count as 'dual wielding'
- Shimmering Scale ( and 2 other socketables ) now work properly when socketed
- Ember lance slight nerf
- Ember lightning slight buff
- Aloe Gel summon provides better healing
- Equippables properly provide bonuses to passive skills
- Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
- Hardware skinning settings respected properly for pet paperdolls
- Fix for potential bad state in the henchman battle
- Enchantments at level 100 now work
- Relabeled difficulty levels, and added tooltips explaining each
- Fixed 'free spell purchase' exploit
- Socketables cannot be heirloomed
- Fix for masteries not updating certain spell bonuses until logout/login
- Summon Blood Skeleton has 11 levels now
- Various small grammar and spelling fixes
- ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
- MODDERS: Items can be set to 'always identified'
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